

The final piece of the 'WA tomb reset' puzzle! Re-Enable One time WA Opportunity/Resetting keystones If you have used "Edit Town" on community lots in Sunset Valley or Riverview, the concept is the same with a minor change. This guide is intended to help those who wish to replace explored tomb lots to their original unopened state. Unlimited Adventures for WA 2.3.3 Update by Shimrod101 WorkArounds Remove Opportunity Restrictions There are Tuning Mods available for download, which remove the Once Only restriction on Tomb Opportunities such as this one: So it amounts to one Sim per game, if you want another Sim to explore an unopened tomb, you must start a new game. There is no known solution for this issue, as mentioned above, it appears to be by EA design. With this in mind, it seems that tombs are to remain in their unopened state until a Sim explores them, and then they will remain in an opened state for any other Sims which you choose to explore the tombs. When you consider the opportunities associated with tomb exploration are limited to a One Time Only scenario. In either case, treasure spawn points will continue to spawn treasure as other spawn points continue to spawn seeds, gems, metals, etc.Īpparently this issue is by EA design and not a bug/glitch. Alternatively, if you switch to another household and use one of those Sim(s) to travel and explore tombs, you will find the lights have been reset, but the doors and traps will be unchanged. If you attempt to use another Sim from the same Active Household, the tomb state remains opened as left by the first Sim.

Once the Sim(s) have explored the tomb all the doors will be left open, traps will be disarmed, etc.

You send your Sim(s) on an Adventure and decide to explore one or more of the Tombs on your own or by an Opportunity/Quest. Since World Adventures arrived and Users started exploring the various aspects of the 3 vacation worlds, one question keeps coming up, "How can I reset the tombs?" 4.3 Re-Enable One time WA Opportunity/Resetting keystones.
